for reference
mindgames blog
Exercise: diaphragm only breathe
Place one hand on your stomach and one on your chest. If your entire breathe is from your diaphragm, then only the hand on your stomach will move, while the hand on the chest remains mostly still.
Exercise: sighing exhalation
Take several deep breaths pausing slightly at full intake. Do a controlled exhale along with a deep sigh. Allow the air to have a slight friction in your throat as it goes out, and make it as deep in your throat as you are able. Pay attention to the moment between exhalation and inhalation as a point of maximum relaxation.
Exercise: rhythmic breathing
Inhale on a count of four, hold for a count of four, exhale for a count of four, and pause for a count of four.
Exercise: rhythmic breathing 1:2
Take a full breath and release it. Repeat each of the following sets four times, then move to the next. Inhale on a count of four, exhale on eight. Inhale on five, exhale on ten. Inhale on six, exhale on twelve. Then go back down the series. Inhale on five, exhale on ten. Inhale on four, exhale on eight. Inhale on two exhale on four. If you run out of breath step back a count and try to breath more deeply and exhale more slowly. Try to control the exhale with your lower back as well and add a deep sigh on the exhale if the friction helps you meet the count.
Exercise: rhythmic breathing countdown
Take a full breath and release it. Visualize the number five. Choose relaxing imagery. Use as many senses as possible. As you get more skilled at imagery or this activity you will more easily incorporate more senses. What does it look like? feel like? What does the environment smell like? What sounds are occurring? What is the taste? When you are ready, on the next inhalation, mentally count down to the number four. When you exhale say internally, “I am more relaxed than I was at 5.” If you prefer, breath several times on number 4, or move directly on to number 3 on the next inhalation. Then on the exhalation say internally, “I am more relaxed than I was at 4.” Let yourself feel the relaxation spread from your chest to your limbs, and deeper into the body. Proceed the same way to number 1. It may take anywhere from thirty seconds to over two minutes to so the complete exercise. The important thing is the effect. If you feel totally calm and relaxed at number 1 then it is going well.
Exercise: rhythmic breathing counting
Breath on a similar pattern to simple rhythmic breathing. For example, four counts in, hold four counts, four counts out, pause four counts. Choose a count that works for you and then do it a few times till it becomes natural. Then start counting your breaths. Focus your mind on the rhythm of the breathing, and the relaxation that accompanies each exhalation. Allow the breath to wash away any intruding thoughts. See how high you can count, and then once you lose count start over. Try to allow your mind to be completely subsumed by your breathing rhythm and the count, keeping away any distracting thoughts or sounds. You can try this exercise in any position. However it may help to start by lying on your back on a flat surface. Place your feet a little wider than your hips, let your feet fall to the side. Hands should be laying alongside you with your palms up, as close to or far from your body as is comfortable. You can also place one hand on your upper stomach to enhance your connection to the rhythm.
Sunday, October 23, 2016
Thursday, October 20, 2016
Ericsson notes
Anders Ericsson et al
Role of Deliberate Practice (aka 10,000 hours aka talent doesn't exist)
http://projects.ict.usc.edu/itw/gel/EricssonDeliberatePracticePR93.pdf
raw notes:
Ericsson claims that the level of expert performance/competency is directly related to the time committed to deliberate practice (10000 hours theory)
The biggest issue is that you can dismiss a case that does not correlate as “not sufficiently deliberate,” but this is not very worrying considering the strength of the positive accounts
Talent:
The science of talent is so complex, muddled, and non-conclusive that the concept itself is barely useful— rather, it is decidedly non-deterministic. The relationship between high performance and genetics is laughably feeble compared to its relationships with upbringing, motivation, and labor. In a mental sport (as opposed to a physical sport in which height and build, obvious genetic factors), natural ability so much less important as to be sufficiently useless, particularly when this ability cannot be specifically identified.
Throughout the history of the olympic games records have improved steadily and dramatically in every single event, even those with static rules and conditions.
The fastest rate of typing in 1904: 82 wpm
in 1923: 147 wpm
1959: 176 wpm
Perfect pitch is actually instructable in all young children and even adults (although adults will require a substantial amount of training).
A high IQ (already reflecting both genetic and environmental factors) has next to no real correlation with success in competitive chess.
At the time it was written, the best violinists in the country considered Tchaikovsky’s violin concerto unplayable. Today it is standard repertoire. Musical ability is so increased that in blind tests, world-class pianists of 75 years ago are lackluster at best today.
This all shows that the standard for excellence is steadily increasing as information accumulates. The human genome remains the same. At the time, the best violinist in Russia was obviously considered “greatly talented” but was objectively worse than most professional violinists today in terms of ability and performance. Today’s violinists are no more talented but instead reap the benefit of optimized methodology.
Neither does talent manifest as “learning more faster.” Expert status is uniformly achieved in an average of 10 years from initiation. Prodigies that begin earlier actually achieve mastery slower due to development and maturity. Even outliers (such as Fischer) don’t undercut 9 years. In terms of efficiency in a similar deliberate routine, the exceptional are not so exceptional.
Finally, it is possible that talent is a gateway limitation as opposed to a performance cap limitation but this is unlikely.
While aptitude tests do predict short term success, any advantages quickly disappear over time as experience accumulates. Aptitude has very little influence on performance over time. In the following model, predisposition to optimizing practice is more valuable or identifiable with talent.
Thus talent is, as far as empirical or pragmatic consideration for method go, a sufficiently useless concept outside of spurring activity and motivating someone to achieve.
-
more time in practice does not = increased performance
in fact, in many cases it can decrease it due to neglect and loss of attentiveness (performance and experience has a negative correlation in doctors).
Duration, structure, and intensity of training is the worth.
optimal practice requires:
motivation (incl focus)
information
optimization
feedback
stagnation despite motivation indicates a change in method is necessary
a teacher is there to monitor and shift the task to accommodate
the average personal-tutored student performed at the 98th percentile of students taught conventionally in a classroom setting
by focusing effort and solving for specific problems
transition from student to top professional is marked by transitioning from a mastery of the mechanics into an insight into the structures and innovative use of to arrive at new interpretations
this, I think, goes back to top-down to bottom up learning
this bit of the article is far less specific and I don’t think it is very well constructed
creativity is a wrench in all of this
but creativity is not a high priority among performance criteria
in early stages, exceeding 2 hrs a day shows greatly reduced benefit
practice without full attention defeats the purpose of practice
like training muscles, any training activity must actively push the boundaries of our ability in order to increase it.
strain, then recovery time. Both are essential.
Progress is limited by the limits of either. (stagnation/burnout)
novelists tend to work for only 4 hours in the morning, intensely, then break completely from their (long-term) creative work. This allows for recovery. Music students that go too hard too fast tend to give up their instrument at the first sign of fatigue.
The key, then, is slow adaptation. Burnout motivational or otherwise is a symptom of too-rapid a change.
Just as deliberate practice itself, in order to allow for our full attention and learning, starts with low-level tasks then slowly builds in scope, difficulty, and complexity, the level of commitment in terms of a schedule must also start small then gradually grow as our capacity increases naturally through adjustment. This can be optimized to avoid the consequences of overreaching and burning out while avoiding those of underreaching and stagnating.
mental fatigue is real https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3562167/
but much more subjective than measurable. The brain makes you perceive it very early 'cause it's potentially sooo damaging.
(in terms of performance, mistakes increase over time even with focus. A tougher mental load will also dull reaction time, though it will not increase rate of mistakes.)
novelists tend to work for only 4 hours in the morning, intensely, then break completely from their (log-term) creative work. This allows for recovery. This is matched by expert pianists and is accepted as a general upper limit for sustainable concentrated individual practice.
The key, then, is slow adaptation. Burnout motivational or otherwise is a symptom of too-rapid a change.
Just as deliberate practice itself, in order to allow for our full attention and learning, starts with low-level tasks then slowly builds in scope, difficulty, and complexity, the level of commitment in terms of a schedule must also start small then gradually grow as our capacity increases naturally through adjustment. This can be optimized to avoid the consequences of overreaching and burning out while avoiding those of underreaching and stagnating.
again, high levels of motivation are correlated with high frequency of practice and performance
getzels and csikszentmihalyi (1976)
Artists are drawn to painting most often because it allows for isolation. But when faced with the need to network to support themselves, a large number retreat not just from painting professionally but from painting altogether at the very moment that they commit to an alternative day job that prevents them from a quality routine. This indicates that the activity itself is not inherently motivating but rather producing quality work.
Practice is decidedly not motivational in itself. Thus motivation must precede devoted practice. It may come easily from social setting or goals short or long-term, most often through performance in competition etc.
Violinists
in young violinists in a top school, number of competitions entered correlates with skill as does repertoire in memory and length of practice sessions
practice alone is perceived as the most valuable activity. Averages 3.5 hrs a day (sessions averaging 1.3 hrs) among top performers, not varying greatly weekday vs weekend. Alone before lunch was preferred.
Average of 60 hrs (~7 per night) of nighttime sleep which also correlated with more effort compared with other students. Additionally, they nap more (3hr a week and usually between 2-4 after practicing).
They spend 3.5 hr a day on leisure, worse performers spend 4.3 and the average person spends 5.2. Direct negative correlation with time spent with music. Interestingly, the top performers were far more accurate in estimating their leisure time because they were better at time-management.
Experts should be able to accurately report/estimate time spent practicing because deliberate practice requires close scrutiny of time spent.
Practice needed to achieve a high level of mastery is massive. Practice needed to maintain or regain a level once achieved is significantly less.
Scientists
80 hrs a week in preparation
focused and extended work developing and refining generated theoretical solutions to specified general problems
knowledge-transform as opposed to knowledge tell
more eminent scientists publish significantly more. Darwin, Pavlov, Skinner, etc all started every day with a few hours of writing.
generally speaking, motor activities are enhanced in the afternoon, intellectual in the mornings.
Ericsson uses the word eminent for going past national notoriety and into genius by way of making new contributions. He claims that this is achieved by first achieving expert then directing concentrated effort at a specific goal (which is honestly not much of a claim lol)
Role of Deliberate Practice (aka 10,000 hours aka talent doesn't exist)
http://projects.ict.usc.edu/itw/gel/EricssonDeliberatePracticePR93.pdf
raw notes:
Ericsson claims that the level of expert performance/competency is directly related to the time committed to deliberate practice (10000 hours theory)
The biggest issue is that you can dismiss a case that does not correlate as “not sufficiently deliberate,” but this is not very worrying considering the strength of the positive accounts
Talent:
The science of talent is so complex, muddled, and non-conclusive that the concept itself is barely useful— rather, it is decidedly non-deterministic. The relationship between high performance and genetics is laughably feeble compared to its relationships with upbringing, motivation, and labor. In a mental sport (as opposed to a physical sport in which height and build, obvious genetic factors), natural ability so much less important as to be sufficiently useless, particularly when this ability cannot be specifically identified.
Throughout the history of the olympic games records have improved steadily and dramatically in every single event, even those with static rules and conditions.
The fastest rate of typing in 1904: 82 wpm
in 1923: 147 wpm
1959: 176 wpm
Perfect pitch is actually instructable in all young children and even adults (although adults will require a substantial amount of training).
A high IQ (already reflecting both genetic and environmental factors) has next to no real correlation with success in competitive chess.
At the time it was written, the best violinists in the country considered Tchaikovsky’s violin concerto unplayable. Today it is standard repertoire. Musical ability is so increased that in blind tests, world-class pianists of 75 years ago are lackluster at best today.
This all shows that the standard for excellence is steadily increasing as information accumulates. The human genome remains the same. At the time, the best violinist in Russia was obviously considered “greatly talented” but was objectively worse than most professional violinists today in terms of ability and performance. Today’s violinists are no more talented but instead reap the benefit of optimized methodology.
Neither does talent manifest as “learning more faster.” Expert status is uniformly achieved in an average of 10 years from initiation. Prodigies that begin earlier actually achieve mastery slower due to development and maturity. Even outliers (such as Fischer) don’t undercut 9 years. In terms of efficiency in a similar deliberate routine, the exceptional are not so exceptional.
Finally, it is possible that talent is a gateway limitation as opposed to a performance cap limitation but this is unlikely.
While aptitude tests do predict short term success, any advantages quickly disappear over time as experience accumulates. Aptitude has very little influence on performance over time. In the following model, predisposition to optimizing practice is more valuable or identifiable with talent.
Thus talent is, as far as empirical or pragmatic consideration for method go, a sufficiently useless concept outside of spurring activity and motivating someone to achieve.
-
more time in practice does not = increased performance
in fact, in many cases it can decrease it due to neglect and loss of attentiveness (performance and experience has a negative correlation in doctors).
Duration, structure, and intensity of training is the worth.
optimal practice requires:
motivation (incl focus)
information
optimization
feedback
stagnation despite motivation indicates a change in method is necessary
a teacher is there to monitor and shift the task to accommodate
the average personal-tutored student performed at the 98th percentile of students taught conventionally in a classroom setting
by focusing effort and solving for specific problems
transition from student to top professional is marked by transitioning from a mastery of the mechanics into an insight into the structures and innovative use of to arrive at new interpretations
this, I think, goes back to top-down to bottom up learning
this bit of the article is far less specific and I don’t think it is very well constructed
creativity is a wrench in all of this
but creativity is not a high priority among performance criteria
in early stages, exceeding 2 hrs a day shows greatly reduced benefit
practice without full attention defeats the purpose of practice
like training muscles, any training activity must actively push the boundaries of our ability in order to increase it.
strain, then recovery time. Both are essential.
Progress is limited by the limits of either. (stagnation/burnout)
novelists tend to work for only 4 hours in the morning, intensely, then break completely from their (long-term) creative work. This allows for recovery. Music students that go too hard too fast tend to give up their instrument at the first sign of fatigue.
The key, then, is slow adaptation. Burnout motivational or otherwise is a symptom of too-rapid a change.
Just as deliberate practice itself, in order to allow for our full attention and learning, starts with low-level tasks then slowly builds in scope, difficulty, and complexity, the level of commitment in terms of a schedule must also start small then gradually grow as our capacity increases naturally through adjustment. This can be optimized to avoid the consequences of overreaching and burning out while avoiding those of underreaching and stagnating.
mental fatigue is real https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3562167/
but much more subjective than measurable. The brain makes you perceive it very early 'cause it's potentially sooo damaging.
(in terms of performance, mistakes increase over time even with focus. A tougher mental load will also dull reaction time, though it will not increase rate of mistakes.)
novelists tend to work for only 4 hours in the morning, intensely, then break completely from their (log-term) creative work. This allows for recovery. This is matched by expert pianists and is accepted as a general upper limit for sustainable concentrated individual practice.
The key, then, is slow adaptation. Burnout motivational or otherwise is a symptom of too-rapid a change.
Just as deliberate practice itself, in order to allow for our full attention and learning, starts with low-level tasks then slowly builds in scope, difficulty, and complexity, the level of commitment in terms of a schedule must also start small then gradually grow as our capacity increases naturally through adjustment. This can be optimized to avoid the consequences of overreaching and burning out while avoiding those of underreaching and stagnating.
again, high levels of motivation are correlated with high frequency of practice and performance
getzels and csikszentmihalyi (1976)
Artists are drawn to painting most often because it allows for isolation. But when faced with the need to network to support themselves, a large number retreat not just from painting professionally but from painting altogether at the very moment that they commit to an alternative day job that prevents them from a quality routine. This indicates that the activity itself is not inherently motivating but rather producing quality work.
Practice is decidedly not motivational in itself. Thus motivation must precede devoted practice. It may come easily from social setting or goals short or long-term, most often through performance in competition etc.
Violinists
in young violinists in a top school, number of competitions entered correlates with skill as does repertoire in memory and length of practice sessions
practice alone is perceived as the most valuable activity. Averages 3.5 hrs a day (sessions averaging 1.3 hrs) among top performers, not varying greatly weekday vs weekend. Alone before lunch was preferred.
Average of 60 hrs (~7 per night) of nighttime sleep which also correlated with more effort compared with other students. Additionally, they nap more (3hr a week and usually between 2-4 after practicing).
They spend 3.5 hr a day on leisure, worse performers spend 4.3 and the average person spends 5.2. Direct negative correlation with time spent with music. Interestingly, the top performers were far more accurate in estimating their leisure time because they were better at time-management.
Experts should be able to accurately report/estimate time spent practicing because deliberate practice requires close scrutiny of time spent.
Practice needed to achieve a high level of mastery is massive. Practice needed to maintain or regain a level once achieved is significantly less.
Scientists
80 hrs a week in preparation
focused and extended work developing and refining generated theoretical solutions to specified general problems
knowledge-transform as opposed to knowledge tell
more eminent scientists publish significantly more. Darwin, Pavlov, Skinner, etc all started every day with a few hours of writing.
generally speaking, motor activities are enhanced in the afternoon, intellectual in the mornings.
Ericsson uses the word eminent for going past national notoriety and into genius by way of making new contributions. He claims that this is achieved by first achieving expert then directing concentrated effort at a specific goal (which is honestly not much of a claim lol)
Saturday, October 1, 2016
Proper Claw
Monday, September 19, 2016
HBOX vs SFAT Shine 2016
HBOX vs SFAT Shine 2016
http://flowfeedback.com/feedback/WTXnfRnR5KgExCSpH
Reminder I still do these for $10 a game.
Game 1
BF
8:00 descending fair gets whiff punished
holy goodness that whole sequence of DI was pretttty bad lol, he kept going exactly where sfat could follow up
7:50 stalling over nair range for a spot to land, gets one then trades
7:47 interesting. Immediate fall through pounds at the DD spot, gets CCed though
7:45 lol look how confidently sfat presses down.
7:41 premeditated CC but sfat misses the grab for some reason
hbox is looking for one more aerial to break CC %
sfat confirms no approach then goes for a vertical hit
7:35 pretty ballsy/lazy ledgegrab lol
soooo lucky he didn’t die after that CC jab
7:31 sfat buffered a normal gettup so he gets punished, good DI off the bair though
7:29 lol what a whiff
hbox reads a dj option. sfat needed to delay his dj, which he wasn’t going to do there.
7:23 hbox avoids laser damage by matching inv, fox is going to get stage anyway
sneaks in an upair grab, I think sfat tried to CC but was too late so he walked into it
goes for dthrow trap, techchase, good spacing, regrab, idk why he chose to upthrow that time. I think a second dthrow was better. Oh my, great reaction to the ambiguous DI to get upair upair dash attack. Sfat’s DI makes him tech in. No idea if the jump at the upB was a reaction or read but it was sick.
lmaoooo
all that work to get burned
6:59 ok it sort of resets but hbox can’t cover ledge.
sfat ledgedash upsmashes again, whiffs but gets a vertical punish as hbox is slow.
6:50 hbox funnels sfat upward to get an upair but runs out of jumps lol
6:47 amazing spacing to get that grab
lmao same shitty as DI pattern makes hbox take a million damage
6:39 the sneaky dtilt. This is really hard to space over and normally puff wants to delay a bair in that situation.
6:33 hbox has to wait outside to make sure he doesn’t get vertical punished
misspaces and gets daired out of a juicy punish opportunity
6:29 nair covers fallthrough and land shield. Neat.
late reaction to sideB. He might have felt he was low enough and meant to rest the end of it.
6:27 hbox pokes high then immediately occupies the space that sfat left behind.
6:23 emptyland grab off a SH
reads a DJ, sfat stalls but for too long and gets clipped
6:15 sfat is just looking for some damage
hbox for an opportunity. He gets a little greddy and gets baired.
6:07 sees the upair before sfat does it and stops drifting forward. That was overzealous.
this time the tempo works in hbox’s favor and he lands the nair but misses the grab, gets jabbed, sfat flubs the kill
they move to center and want to bair each other, lol
5:59 sfat is obviously very confident just crouching bair.
He’s not confident about a dash back out of crouch though so he FHs then does a delayed jab bair
5:50 hbox reads a jump that doesn’t happen
sfat is putting moves out around his perimeter. That’s a little dangerous.
5:48 sniffs a counter attack and WD back grabs
more super shitty DI
5:42 the DJ fair was a good idea but done too low
5:40 this FH nair fadeback is funny. It would have hit but they’re both nervous about it.
FH nair fadeback is generally ok for a safeish way to challenge the space in front of puff.
hbox foregoes a direct punish attempt that would whiff and attacks the space behind the land. Happy with the damage, backs off, trying to bait aggression.
It works but he does this super slow platform drop upair so no dice.
5:36 hbox had a really good descending position but left it empty for too long.
5:34 sfat gets indecisive with DD spacing, gets baired.
wow amazing option coverage from sfat vs hbox’s approach. He’s very obviously studied. Gets the grab and the kill.
5:23 hbox throws out an invincible low commitment poke lol
sfat dashes right around it. In order to do that he has to be reading the timing of the bair itself which is impressive. Shows a lot of familiarity with hbox.
Running shine whiffs, gets baired. Knockdown converts to heavy stage and a grab.
Fthrow introduces a high/low mixup. They both choose high. Hbox waits for the inevitable upB and gets the edgeguard.
5:11 crossup after the nair is unsafe. That’s lazy of hbox.
shinegrab bitchhh
5:07 tight spacing by hbox vs sfat’s descent
but misjudges tempo afterward and gets vertical punished.
5:02 telegraphs the edgecancel, sfat just sits there and uptilts. Hbox isn’t used to people knowing his likes lol
4:58 I think that sfat’s jump is a read on some aggression. But he wasn’t sure if it would be a grab or a dash attack etc so he jumps over it.
whiffs the grab barely but shine is frame 1.
4:52 hbox slowly buys space, sfat gives it to him looking for a bair on an overextension but is a little slow.
4:46 lmao terrible read
4:43 look at how confident sfat is that hbox won’t approach any more than slightly with bairs. All of these bairs could easily hit but hbox is unwilling to give up the capacity to fade back.
4:39 CC run past vertical punish. Very safe.
misjudges the tempo, hbox gets a bair and a dash attack techchase
reads another shine sideB attempt and that’s the game
of would be but hbox suckkkkks
lmaoooo
sfat walks up calmly and uptilts the inevitable shitty nair
goodness.
So my read on this game is that normally hbox gets some free stuff by playing puff and having a hella scary punish game that he’s not getting here and it makes situations that he’s taken for granted a little tense. Note how sfat isn’t allowing him to buy space with bair unless it means that fox can FH bair over them. The remainder of the time he challenges them with CC or thumbs his nose at the possibility of a fuller fade forward (a possibility that isn’t real because hbox won’t do it). Note the disrespect of puff’s unreal falling nair threat. Generally speaking, sfat is playing the MU well. He’s distinguished between perceived and actual strengths and weaknesses and I don’t think hbox went into this game quite prepared for that. However, hbox also dropped crucial punishes that would have definitely secured him the game.
Game 2
DL
gonna focus on positioning
8:00
hbox goeshigh to descend on any options, too high and allows sfat under
safe reads a bair, whiffs
7:54 FH back is safe vs everything but approaching nair, gets a punish
no direct followup so retreat and get another, should be a dead fox already.
7:45 have to stall off stage until fox gives a reason not to
dair was slightly misspaced and didn’t respect sfat’s capacity to do more shines
7:36 baits him up but suboptimal exacution
wait outside of bair
whiffs, FHs into retreating space again but misspaces pressure and overcommits so fox gets out
7:31 challenges for the punish with option to crossup without committing to a punishable one, neat.
7:22 doesn’t FH this time, stays low. I think because he was already close to center.
7:18 safe descending nair covers jump
techchase
bad spacing vs ledgedash
edgeguard was hard, didn’t want to commit so early
7:06 just holding center, fox is so high
6:57 bad nair because no fadeback. Keeps doing them in this spot.
6:54 waits outside of aggression again
6:46 another should be safe nair, could have gotten away with n earlier fair after. Soft would have done it lol
6:40 doesn’t have tempo so that bair is unsafe
scrappy rest of the stock.
6:22 whiffs a bair, second attempt is late
lmao dair upsmash on fox
6:08 gets center, burns it on a nair predicting a jump. Sfat continues to not jump there though so has to shield. This is an interesting nair but it’s obv that he’s just guessing. This isn’t a read, sfat has only jumped into one of like 7 so far.
6:05 upair was bad
6:00 goes to nair again, recognizes bad tempo, retreats to side
more safe FHs on prediction of fox running back
a stuffy nair which is super hard to punish, gets a WD back grab, should be dead fox
whyyyy is he doing this dash atackkk? Maybe because techcase on plats is harder? Dunno. Don’t agree at all.
sfat gets to ledge, hbox spaces around ledgedash which is clearly preferred, gets upair whiff punish
edgeguard
5:35 grabs ledge then ledge jumps with inv to avoid lasers and gain height
gets space with a nair crossup then takes center, would probably have gotten that grab
5:29 nair was too high but gets away with it
retreat after whiffed uptilt was predictable
5:25 takes possession of center, whiffs bair but sfat is late so uptilt is good.
no reaction
has to settle for grab
upthrow pound but not high enough for combo to rest
lol does it again but bair this time
sfat has great DI
5:13 good descent but misspaces
5:10 shitty nair
5:06 doesn’t do the hbox tiny drift this time so he gets baired lol
5:03 fakeout to get ledge
just have to buy space safely
4:55 nair works because of placement at top of jump. sfat was staying empty until low. Good recognition.
4:48 soooo lucky
4:37 great position to grab
4:34 crazy angle to get around that bair
4:32 position outside then whiff punish
4:29 whoops
4:28 actually really cool adjustment from sfat. This time he ledgedashes empty then fills the space that hbox stas in with FH nair.
4:22 just have to avoid getting baired
4:21 lol
4:15 accidental crossup. That sucks.
a bit too high vs retreat too, why is he thinking that?
amazzzing DD from sfat. Great awareness of options.
4:00 meh nair
hbox is staring to overextend. He’s doing a lot of immediate bairs and sfat can just run and gun. It’s ok if one lands and kills for now but if hbox misspaces and takes like 40 then it’s bad.
3:55 wow read the shittt out of that jump but fox’s nair is pretty darn fast
3:48 bad descent, had no tempo
ok close enough
3:35 stalls outside of bair range
high center vs retreat
does the bair nair, sfat doesn’t take it, idk what the roll was for
3:28 good angle for fair
whiff punish grab
misjudges % so fox lives, could probably have dj techchase rested safely
oh just does more upairs? I guess that works. Ok then. Sick.
Not getting so much out of neutral, not optimized reward in specific recurring positions
Game 3
FD
8:00
rising bair to cover self then short stall and SH bair for space.
covered land with uptilt but sfat is spacing so well!
7:57 multiple FH bairs to protect ascent from grounded fox then descending bair on unsure spacing
sfat moves out of hitstun well, gets another shine
7:52 hbox keeps doing uptilts after lands in case sfat is late to punish attempt
7:47 pound was on fall confirm, no followup
sfat crosses up after hbox doesn’t give himself enough space to react to dash
7:41 this is a neat bair
7:37 waits for roll in then jumps after the jump
takes some damage assuming sfat will back away
7:23 predicts that fox will run in but pulls back too far
7:16 moves to fall on the third fox running crossup
7:14 jumps too soon to react to techroll with grab so he dairs, then whiffs the followup
7:10 meh spacing
7:08 takes lasers as an invitation to gain vertical space
7:05 really good spacing but bair is barely too early
aerial then grab never works
7:02 poor spacing to punish a preemptive nair
6:57 kinda stupid
terrible jump by sfat
6:54 hbox was in a bad position where he had to telegraph which angle he wanted to cover
so it’s better that he preserved center
6:52 kinda cool nair, it covered that jump and was safe from a grounded approach
6:32 keeps doing these ledgejumps. Not sure if intentional. Not bad, not great, unless I’m not understanding something.
nair was a bait, sfat took it
no idea why he rolled of all things after the bair
6:22 shitty spacing out of inv
6:19 nair was started too early so no hitbox on landing
buys space with bair
6:15 grabs but sfat chooses to jump
6:10 either the worst spaced bair of all time or he read a jump that didn’t happen
6:03 actually a super dumb bair, sfat was clearly ready to CC, but he got lucky
went to empty land grab but sfat jumped preemptively
5:59 no reaction to DI
5:57 don’t agree with this fair, sfat has been CCing too much
5:52 bairs high to punish any more FHs from fox
he’s also high enough that he can drift over or away from a running approach on reaction
sfat would have to read the height and timing of a drift to punish it
slips through but doesn’t recognize vertical punish in time.
5:47 fox lasering means that hbox can assume a descent position at 1/3 stage. That’s pretty strong, lots of options.
5:42 bair is misspaced and overly eager.
5:21 at 144 the goal is to not get baired and get a grab so it’s ok to take a bit to get off ledge
sfat is good about not overextending
5:16 WD forward was tricky, sfat hesitated, that should have been the grab
5:11 pair of nairs catches all grounded options
5:09 fair is designed to catch the jump
5:08 probably a roll read. Should be a dead fox.
sfat DIs the pound correctly
5:04 horrrible bair
5:01 hbox thought that sfat meant to run away when he turned his back
4:54 shitty ass pound
4:53 don’t agree with this bair, should have gotten uptilted again for continuing to come straight down and play on tilt
4:48 sfat can’t dj from shine and sweetspot ledge so the shinestall just gets him killed for free
4:34 ok looks like ledgejump is on purpose to get high and avoid laser damage
4:30 sfat spaces so that landing is uncomfortable and challenging him is scary. Don’t want to trade with upsmash. Forces hbox to ledge
fair was a bait, sfat doesn’t bite
4:25 read the shit out of that WD back
positioning goals were not very clear and I think he played on tilt, swung at first given opportunity too often
Game 4
BF
8:00 challenges wait, then a run in, sfat nairs over. Could have maybe turned around in time to get the shieldgrab.
7:56 reads the jump but doesn’t respect low hitstun
7:51 another position read
7:49 I think that’s just a bad WD. Hard not to do that one though.
7:47 sfat makes a drift read, gets a great shine
hbox should have recovered under the stage right.
7:40 bad fair prevents a reaction to the jump.
smart lightshield by sfat
good spacing on descent by hbox
hbox flashes shield but drops it and gets shined, no idea why since he l cancels with Z
7:35 bair is ok
7:32 WD was really close to too slow but gets a juicy bair
SH then FH covers all tech options, was good
7:30 hbox reads a DJ, I think he could have reacted from that position
should have let go of ledge and immediate bair
7:26 hbox always grabs in this spot and sfat knows that
good reaction to the situation to wd out of the way
crossup bair is possible punish, probably safe
ftilt was almost definitely accidental
7:22 hbox was late to get there, he reads a FH out of the way which is weird to me since sfat literally just rolled in the same spot
7:16 looks like hbox uses dash attack at high %s like he uses uptilt at low %
7:06 super bad fade
7:04 I prefer uptilt here but bair is lower risk
7:03 baited/predicted a jump
7:00 positions to cover multiple angles
again
out of place to cover fall
6:51 committing so high forfeits stage
6:39 this bair is a problem, half a fadeback and half a commitment = a whiff
6:32 nair is really bad option coverage here
6:27 bad spacing
6:24 didn’t respect sfat’s capacity to be there again, gets shined
6:18 overextension
6:16 should be easy techchase rest, chooses to bair but there’s no followup possible
6:13 whiff punish, interesting because the FH bair was pretty safe and allowed specifically for this
don’t like this bair even on hit
6:10 this bair wasn’t safe vs jump
6:07 could have rested here too but the full edgeguard makes it worth it not to
5:54 stalls high then uses platform to maneuver out of fox’s way. Sfat could have predicted but didn’t so hbox gets to center.
5:52 no idea what this grab was
5:48 good reaction to the waveland
5:41 was a good dj by sfat
5:37 lol hbox was like “oh crap this nair is bad”
5:33 Hbox stalls outside and sfat gifts him some space looking for a whiff punish which hbox proceeds to give him but sfat chickens out
hbox is waiting for sfat to run into a bair but the longer he does this the higher the risk of a vertical punish
this is all moderate or high risk low reward
5:12 sfat just walks up into that space and uptilts
5:05 sfat reacts. I think that unless their shield is tilted for a drop then you should wait out their spotdodge
5:03 once sfat commits to the gun he can’t stop an advance with an aerial
5:02 oh ok so shine makes this upair unsafe without perfect timing. That sucks. Means that you have to settle for dair to a mixup.
good spacing
4:52 upthrow was probably better
bad spacing to trade with upsmash, you have to respect the ledgedash by now
4:47 terrible nair
4:42 bad jump
4:39 same iffy situation where first bair whiffs, second bair overshoots where an uptilt or dash attack wouldn’t but is lower risk
4:24 good spacing
4:15 no idea what this ftilt is
4:10 vertical punish, could have faded back on reaction to jump
sfat just waits under with uptilt
some bad plays in important spots, not clean spacing in general, lack of good punishes
can easily optimize recurring habits/situations
http://flowfeedback.com/feedback/WTXnfRnR5KgExCSpH
Reminder I still do these for $10 a game.
Game 1
BF
8:00 descending fair gets whiff punished
holy goodness that whole sequence of DI was pretttty bad lol, he kept going exactly where sfat could follow up
7:50 stalling over nair range for a spot to land, gets one then trades
7:47 interesting. Immediate fall through pounds at the DD spot, gets CCed though
7:45 lol look how confidently sfat presses down.
7:41 premeditated CC but sfat misses the grab for some reason
hbox is looking for one more aerial to break CC %
sfat confirms no approach then goes for a vertical hit
7:35 pretty ballsy/lazy ledgegrab lol
soooo lucky he didn’t die after that CC jab
7:31 sfat buffered a normal gettup so he gets punished, good DI off the bair though
7:29 lol what a whiff
hbox reads a dj option. sfat needed to delay his dj, which he wasn’t going to do there.
7:23 hbox avoids laser damage by matching inv, fox is going to get stage anyway
sneaks in an upair grab, I think sfat tried to CC but was too late so he walked into it
goes for dthrow trap, techchase, good spacing, regrab, idk why he chose to upthrow that time. I think a second dthrow was better. Oh my, great reaction to the ambiguous DI to get upair upair dash attack. Sfat’s DI makes him tech in. No idea if the jump at the upB was a reaction or read but it was sick.
lmaoooo
all that work to get burned
6:59 ok it sort of resets but hbox can’t cover ledge.
sfat ledgedash upsmashes again, whiffs but gets a vertical punish as hbox is slow.
6:50 hbox funnels sfat upward to get an upair but runs out of jumps lol
6:47 amazing spacing to get that grab
lmao same shitty as DI pattern makes hbox take a million damage
6:39 the sneaky dtilt. This is really hard to space over and normally puff wants to delay a bair in that situation.
6:33 hbox has to wait outside to make sure he doesn’t get vertical punished
misspaces and gets daired out of a juicy punish opportunity
6:29 nair covers fallthrough and land shield. Neat.
late reaction to sideB. He might have felt he was low enough and meant to rest the end of it.
6:27 hbox pokes high then immediately occupies the space that sfat left behind.
6:23 emptyland grab off a SH
reads a DJ, sfat stalls but for too long and gets clipped
6:15 sfat is just looking for some damage
hbox for an opportunity. He gets a little greddy and gets baired.
6:07 sees the upair before sfat does it and stops drifting forward. That was overzealous.
this time the tempo works in hbox’s favor and he lands the nair but misses the grab, gets jabbed, sfat flubs the kill
they move to center and want to bair each other, lol
5:59 sfat is obviously very confident just crouching bair.
He’s not confident about a dash back out of crouch though so he FHs then does a delayed jab bair
5:50 hbox reads a jump that doesn’t happen
sfat is putting moves out around his perimeter. That’s a little dangerous.
5:48 sniffs a counter attack and WD back grabs
more super shitty DI
5:42 the DJ fair was a good idea but done too low
5:40 this FH nair fadeback is funny. It would have hit but they’re both nervous about it.
FH nair fadeback is generally ok for a safeish way to challenge the space in front of puff.
hbox foregoes a direct punish attempt that would whiff and attacks the space behind the land. Happy with the damage, backs off, trying to bait aggression.
It works but he does this super slow platform drop upair so no dice.
5:36 hbox had a really good descending position but left it empty for too long.
5:34 sfat gets indecisive with DD spacing, gets baired.
wow amazing option coverage from sfat vs hbox’s approach. He’s very obviously studied. Gets the grab and the kill.
5:23 hbox throws out an invincible low commitment poke lol
sfat dashes right around it. In order to do that he has to be reading the timing of the bair itself which is impressive. Shows a lot of familiarity with hbox.
Running shine whiffs, gets baired. Knockdown converts to heavy stage and a grab.
Fthrow introduces a high/low mixup. They both choose high. Hbox waits for the inevitable upB and gets the edgeguard.
5:11 crossup after the nair is unsafe. That’s lazy of hbox.
shinegrab bitchhh
5:07 tight spacing by hbox vs sfat’s descent
but misjudges tempo afterward and gets vertical punished.
5:02 telegraphs the edgecancel, sfat just sits there and uptilts. Hbox isn’t used to people knowing his likes lol
4:58 I think that sfat’s jump is a read on some aggression. But he wasn’t sure if it would be a grab or a dash attack etc so he jumps over it.
whiffs the grab barely but shine is frame 1.
4:52 hbox slowly buys space, sfat gives it to him looking for a bair on an overextension but is a little slow.
4:46 lmao terrible read
4:43 look at how confident sfat is that hbox won’t approach any more than slightly with bairs. All of these bairs could easily hit but hbox is unwilling to give up the capacity to fade back.
4:39 CC run past vertical punish. Very safe.
misjudges the tempo, hbox gets a bair and a dash attack techchase
reads another shine sideB attempt and that’s the game
of would be but hbox suckkkkks
lmaoooo
sfat walks up calmly and uptilts the inevitable shitty nair
goodness.
So my read on this game is that normally hbox gets some free stuff by playing puff and having a hella scary punish game that he’s not getting here and it makes situations that he’s taken for granted a little tense. Note how sfat isn’t allowing him to buy space with bair unless it means that fox can FH bair over them. The remainder of the time he challenges them with CC or thumbs his nose at the possibility of a fuller fade forward (a possibility that isn’t real because hbox won’t do it). Note the disrespect of puff’s unreal falling nair threat. Generally speaking, sfat is playing the MU well. He’s distinguished between perceived and actual strengths and weaknesses and I don’t think hbox went into this game quite prepared for that. However, hbox also dropped crucial punishes that would have definitely secured him the game.
Game 2
DL
gonna focus on positioning
8:00
hbox goeshigh to descend on any options, too high and allows sfat under
safe reads a bair, whiffs
7:54 FH back is safe vs everything but approaching nair, gets a punish
no direct followup so retreat and get another, should be a dead fox already.
7:45 have to stall off stage until fox gives a reason not to
dair was slightly misspaced and didn’t respect sfat’s capacity to do more shines
7:36 baits him up but suboptimal exacution
wait outside of bair
whiffs, FHs into retreating space again but misspaces pressure and overcommits so fox gets out
7:31 challenges for the punish with option to crossup without committing to a punishable one, neat.
7:22 doesn’t FH this time, stays low. I think because he was already close to center.
7:18 safe descending nair covers jump
techchase
bad spacing vs ledgedash
edgeguard was hard, didn’t want to commit so early
7:06 just holding center, fox is so high
6:57 bad nair because no fadeback. Keeps doing them in this spot.
6:54 waits outside of aggression again
6:46 another should be safe nair, could have gotten away with n earlier fair after. Soft would have done it lol
6:40 doesn’t have tempo so that bair is unsafe
scrappy rest of the stock.
6:22 whiffs a bair, second attempt is late
lmao dair upsmash on fox
6:08 gets center, burns it on a nair predicting a jump. Sfat continues to not jump there though so has to shield. This is an interesting nair but it’s obv that he’s just guessing. This isn’t a read, sfat has only jumped into one of like 7 so far.
6:05 upair was bad
6:00 goes to nair again, recognizes bad tempo, retreats to side
more safe FHs on prediction of fox running back
a stuffy nair which is super hard to punish, gets a WD back grab, should be dead fox
whyyyy is he doing this dash atackkk? Maybe because techcase on plats is harder? Dunno. Don’t agree at all.
sfat gets to ledge, hbox spaces around ledgedash which is clearly preferred, gets upair whiff punish
edgeguard
5:35 grabs ledge then ledge jumps with inv to avoid lasers and gain height
gets space with a nair crossup then takes center, would probably have gotten that grab
5:29 nair was too high but gets away with it
retreat after whiffed uptilt was predictable
5:25 takes possession of center, whiffs bair but sfat is late so uptilt is good.
no reaction
has to settle for grab
upthrow pound but not high enough for combo to rest
lol does it again but bair this time
sfat has great DI
5:13 good descent but misspaces
5:10 shitty nair
5:06 doesn’t do the hbox tiny drift this time so he gets baired lol
5:03 fakeout to get ledge
just have to buy space safely
4:55 nair works because of placement at top of jump. sfat was staying empty until low. Good recognition.
4:48 soooo lucky
4:37 great position to grab
4:34 crazy angle to get around that bair
4:32 position outside then whiff punish
4:29 whoops
4:28 actually really cool adjustment from sfat. This time he ledgedashes empty then fills the space that hbox stas in with FH nair.
4:22 just have to avoid getting baired
4:21 lol
4:15 accidental crossup. That sucks.
a bit too high vs retreat too, why is he thinking that?
amazzzing DD from sfat. Great awareness of options.
4:00 meh nair
hbox is staring to overextend. He’s doing a lot of immediate bairs and sfat can just run and gun. It’s ok if one lands and kills for now but if hbox misspaces and takes like 40 then it’s bad.
3:55 wow read the shittt out of that jump but fox’s nair is pretty darn fast
3:48 bad descent, had no tempo
ok close enough
3:35 stalls outside of bair range
high center vs retreat
does the bair nair, sfat doesn’t take it, idk what the roll was for
3:28 good angle for fair
whiff punish grab
misjudges % so fox lives, could probably have dj techchase rested safely
oh just does more upairs? I guess that works. Ok then. Sick.
Not getting so much out of neutral, not optimized reward in specific recurring positions
Game 3
FD
8:00
rising bair to cover self then short stall and SH bair for space.
covered land with uptilt but sfat is spacing so well!
7:57 multiple FH bairs to protect ascent from grounded fox then descending bair on unsure spacing
sfat moves out of hitstun well, gets another shine
7:52 hbox keeps doing uptilts after lands in case sfat is late to punish attempt
7:47 pound was on fall confirm, no followup
sfat crosses up after hbox doesn’t give himself enough space to react to dash
7:41 this is a neat bair
7:37 waits for roll in then jumps after the jump
takes some damage assuming sfat will back away
7:23 predicts that fox will run in but pulls back too far
7:16 moves to fall on the third fox running crossup
7:14 jumps too soon to react to techroll with grab so he dairs, then whiffs the followup
7:10 meh spacing
7:08 takes lasers as an invitation to gain vertical space
7:05 really good spacing but bair is barely too early
aerial then grab never works
7:02 poor spacing to punish a preemptive nair
6:57 kinda stupid
terrible jump by sfat
6:54 hbox was in a bad position where he had to telegraph which angle he wanted to cover
so it’s better that he preserved center
6:52 kinda cool nair, it covered that jump and was safe from a grounded approach
6:32 keeps doing these ledgejumps. Not sure if intentional. Not bad, not great, unless I’m not understanding something.
nair was a bait, sfat took it
no idea why he rolled of all things after the bair
6:22 shitty spacing out of inv
6:19 nair was started too early so no hitbox on landing
buys space with bair
6:15 grabs but sfat chooses to jump
6:10 either the worst spaced bair of all time or he read a jump that didn’t happen
6:03 actually a super dumb bair, sfat was clearly ready to CC, but he got lucky
went to empty land grab but sfat jumped preemptively
5:59 no reaction to DI
5:57 don’t agree with this fair, sfat has been CCing too much
5:52 bairs high to punish any more FHs from fox
he’s also high enough that he can drift over or away from a running approach on reaction
sfat would have to read the height and timing of a drift to punish it
slips through but doesn’t recognize vertical punish in time.
5:47 fox lasering means that hbox can assume a descent position at 1/3 stage. That’s pretty strong, lots of options.
5:42 bair is misspaced and overly eager.
5:21 at 144 the goal is to not get baired and get a grab so it’s ok to take a bit to get off ledge
sfat is good about not overextending
5:16 WD forward was tricky, sfat hesitated, that should have been the grab
5:11 pair of nairs catches all grounded options
5:09 fair is designed to catch the jump
5:08 probably a roll read. Should be a dead fox.
sfat DIs the pound correctly
5:04 horrrible bair
5:01 hbox thought that sfat meant to run away when he turned his back
4:54 shitty ass pound
4:53 don’t agree with this bair, should have gotten uptilted again for continuing to come straight down and play on tilt
4:48 sfat can’t dj from shine and sweetspot ledge so the shinestall just gets him killed for free
4:34 ok looks like ledgejump is on purpose to get high and avoid laser damage
4:30 sfat spaces so that landing is uncomfortable and challenging him is scary. Don’t want to trade with upsmash. Forces hbox to ledge
fair was a bait, sfat doesn’t bite
4:25 read the shit out of that WD back
positioning goals were not very clear and I think he played on tilt, swung at first given opportunity too often
Game 4
BF
8:00 challenges wait, then a run in, sfat nairs over. Could have maybe turned around in time to get the shieldgrab.
7:56 reads the jump but doesn’t respect low hitstun
7:51 another position read
7:49 I think that’s just a bad WD. Hard not to do that one though.
7:47 sfat makes a drift read, gets a great shine
hbox should have recovered under the stage right.
7:40 bad fair prevents a reaction to the jump.
smart lightshield by sfat
good spacing on descent by hbox
hbox flashes shield but drops it and gets shined, no idea why since he l cancels with Z
7:35 bair is ok
7:32 WD was really close to too slow but gets a juicy bair
SH then FH covers all tech options, was good
7:30 hbox reads a DJ, I think he could have reacted from that position
should have let go of ledge and immediate bair
7:26 hbox always grabs in this spot and sfat knows that
good reaction to the situation to wd out of the way
crossup bair is possible punish, probably safe
ftilt was almost definitely accidental
7:22 hbox was late to get there, he reads a FH out of the way which is weird to me since sfat literally just rolled in the same spot
7:16 looks like hbox uses dash attack at high %s like he uses uptilt at low %
7:06 super bad fade
7:04 I prefer uptilt here but bair is lower risk
7:03 baited/predicted a jump
7:00 positions to cover multiple angles
again
out of place to cover fall
6:51 committing so high forfeits stage
6:39 this bair is a problem, half a fadeback and half a commitment = a whiff
6:32 nair is really bad option coverage here
6:27 bad spacing
6:24 didn’t respect sfat’s capacity to be there again, gets shined
6:18 overextension
6:16 should be easy techchase rest, chooses to bair but there’s no followup possible
6:13 whiff punish, interesting because the FH bair was pretty safe and allowed specifically for this
don’t like this bair even on hit
6:10 this bair wasn’t safe vs jump
6:07 could have rested here too but the full edgeguard makes it worth it not to
5:54 stalls high then uses platform to maneuver out of fox’s way. Sfat could have predicted but didn’t so hbox gets to center.
5:52 no idea what this grab was
5:48 good reaction to the waveland
5:41 was a good dj by sfat
5:37 lol hbox was like “oh crap this nair is bad”
5:33 Hbox stalls outside and sfat gifts him some space looking for a whiff punish which hbox proceeds to give him but sfat chickens out
hbox is waiting for sfat to run into a bair but the longer he does this the higher the risk of a vertical punish
this is all moderate or high risk low reward
5:12 sfat just walks up into that space and uptilts
5:05 sfat reacts. I think that unless their shield is tilted for a drop then you should wait out their spotdodge
5:03 once sfat commits to the gun he can’t stop an advance with an aerial
5:02 oh ok so shine makes this upair unsafe without perfect timing. That sucks. Means that you have to settle for dair to a mixup.
good spacing
4:52 upthrow was probably better
bad spacing to trade with upsmash, you have to respect the ledgedash by now
4:47 terrible nair
4:42 bad jump
4:39 same iffy situation where first bair whiffs, second bair overshoots where an uptilt or dash attack wouldn’t but is lower risk
4:24 good spacing
4:15 no idea what this ftilt is
4:10 vertical punish, could have faded back on reaction to jump
sfat just waits under with uptilt
some bad plays in important spots, not clean spacing in general, lack of good punishes
can easily optimize recurring habits/situations
Tuesday, September 13, 2016
Stage Dimensions
edited the png found at https://www.reddit.com/r/SSBM/comments/44i6d9/stage_dimensions_comparison/
for ease of reference.Wednesday, September 7, 2016
Refreshing Puff's Ledge Invulnerability
Refreshing Puff’s Ledge Invulnerability
Note: When you grab ledge you go through a 7f animation called "Cliffcatch." You cannot let go of ledge until the second frame of the following "Cliffwait" (i.e. you must wait 8f total). If you try to move before this then you will buffer an action from ledge. Conveniently, Puff's cute little grunt sound will be cut short if you are accurate, so that's a good indicator for your timing. If it sounds like one note then you're good. Two: you're late. Buffered an action: you're early.
You can practice this stuff in frame counter.
Aerial Refresh
Let go of ledge, double jump away, input an aerial, then fade back to ledge and regrab as it ends.
Fair is coolest because it shows off either your sick finger finesse or that you claw.
perfect execution:
grabs on 42
12f of vulnerability.
Sing Refresh
Fast fall from ledge, double jump on the 12th frame and rising sing
perfect execution:
grabs on 38
8f of vulnerability
FFDJ Refresh
Fast fall from ledge, double jump on the about the 12th frame.
perfect execution:
grabs on 38
8f of vulnerability
Pound Refresh
Let go of ledge, immediately rising pound.
perfect execution:
active on 13-28
grabs on 47
17f of vulnerability (30-47)
S0ft Dashing
This is like a hax dash for puff but requires interacting with the stage's solidity.
Let go of ledge, fast fall for 5f, then double jump while pressing forward to grind against the side of the stage. Once you’ve popped up over it enough, waveland backwards and tap down to buffer a ledgegrab.
perfect execution:
grabs on 30
0 frames of vulnerability
https://gfycat.com/AltruisticPerkyCollie
For ease of reference:
Puff's perfect ledgedash has up to 9f of inv, allowing shield, dash attack, jab, ftilt, uptilt, grab, up smash, and down-b, but due to her traction/jumpsquat poor range and no invincible aerials.
https://www.youtube.com/watch?v=9Flj_QcVeQM
Puff's fair is active 7-22, IASA at 35 (13f endlag)
bair is active 9-12, IASA at 31 (9f endlag)
nair is active 6-28, ends at 49 but will likely be ACed after 29.
https://smashboards.com/threads/jigglypuff-hitbox-and-frame-data-nsf56k.303202/
CC is extremely strong vs all of these, usually leaving the victim at a minimum of +9 in frame adv
https://docs.google.com/spreadsheets/d/1WOSYc6yx8cSp7oFrfTYpwZcBZEoGTy1dO5bpaY-O4AY/pubhtml#
Note: When you grab ledge you go through a 7f animation called "Cliffcatch." You cannot let go of ledge until the second frame of the following "Cliffwait" (i.e. you must wait 8f total). If you try to move before this then you will buffer an action from ledge. Conveniently, Puff's cute little grunt sound will be cut short if you are accurate, so that's a good indicator for your timing. If it sounds like one note then you're good. Two: you're late. Buffered an action: you're early.
You can practice this stuff in frame counter.
Aerial Refresh
Let go of ledge, double jump away, input an aerial, then fade back to ledge and regrab as it ends.
Fair is coolest because it shows off either your sick finger finesse or that you claw.
perfect execution:
grabs on 42
12f of vulnerability.
Sing Refresh
Fast fall from ledge, double jump on the 12th frame and rising sing
perfect execution:
grabs on 38
8f of vulnerability
FFDJ Refresh
Fast fall from ledge, double jump on the about the 12th frame.
perfect execution:
grabs on 38
8f of vulnerability
Pound Refresh
Let go of ledge, immediately rising pound.
perfect execution:
active on 13-28
grabs on 47
17f of vulnerability (30-47)
S0ft Dashing
This is like a hax dash for puff but requires interacting with the stage's solidity.
Let go of ledge, fast fall for 5f, then double jump while pressing forward to grind against the side of the stage. Once you’ve popped up over it enough, waveland backwards and tap down to buffer a ledgegrab.
perfect execution:
grabs on 30
0 frames of vulnerability
https://gfycat.com/AltruisticPerkyCollie
For ease of reference:
Puff's perfect ledgedash has up to 9f of inv, allowing shield, dash attack, jab, ftilt, uptilt, grab, up smash, and down-b, but due to her traction/jumpsquat poor range and no invincible aerials.
https://www.youtube.com/watch?v=9Flj_QcVeQM
Puff's fair is active 7-22, IASA at 35 (13f endlag)
bair is active 9-12, IASA at 31 (9f endlag)
nair is active 6-28, ends at 49 but will likely be ACed after 29.
https://smashboards.com/threads/jigglypuff-hitbox-and-frame-data-nsf56k.303202/
CC is extremely strong vs all of these, usually leaving the victim at a minimum of +9 in frame adv
https://docs.google.com/spreadsheets/d/1WOSYc6yx8cSp7oFrfTYpwZcBZEoGTy1dO5bpaY-O4AY/pubhtml#
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