Friday, November 9, 2018

Local Culture and Sustainable Growth

local culture and sustainable growth
-

Super Smash Bros Ultimate comes out on Dec 7th. A new smash game is always a huge opportunity for local communities to thrive. I'd like to use my experience as a TO/regional coordinator-type person to speak to how to turn short-term excitement into sustainable growth by way of investing in the local culture.


WHAT DOES A NEW SMASH GAME DO?

Simply put, a new smash game always generates activity. It creates a buzz both inside and outside your community. First, that means that a certain number of people will come out of inactivity, at least briefly, to try their hand at the new game. Whether they stay on depends on if they have a worthwhile experience or not. Similarly, you'll get a wave of outsiders. Outsiders, who have not been previously initiated into a competitive smash culture, are usually looking to prove themselves, maybe make a quick buck, or see what competition is like. They always get brutally destroyed. But a certain percentage have a good time. As a TO or community, that demographic is your top priority. You want to provide a large wave of newcomers with a good enough experience that despite being humbled they enjoy the experience. The larger the initial wave and the better their experience, the more stay on, the more get good, the more bring their friends, the more take on community roles, the better for everyone.

SOCIAL EXPECTATIONS/CULTURE

While I lived in Wisconsin I saw the smash scene grow through the concentrated effort a handful of individuals. Their enthusiasm and sense of purpose rippled outward. Unfortunately, I've also seen the opposite, where a culture of toxicity or mediocrity transforms a subculture into little more than an insulated social group. In my experience, community-building involves some luck, but the primary causal thing is actually the local culture. A local culture creates expectations for how to treat each other. It'll leave a potent first impression, as well as act as a motivator that primes initiative (or lack-thereof) over the long term.

In practice, maybe the main thing to do is to crush egoism like a malevolent weed, because it is one. If in your local culture it's remotely ok to talk down to people then IT WON'T GROW. You'll get a slowly dwindling group of regulars that love to talk shit and wonder why their numbers are stagnant. Don't tolerate putting other people down, sometimes not even jokingly. It can be as simple as telling someone, "Don't be an ass, his experience is valid too." The experience of other players, no matter their skill, is more important than your ego. Sometimes this can be more subtle, like going out of your way to ask questions instead of giving pedantic advice. Careless words have a big impact. A couple of unkind comments can not just drive individuals away but shift the expectation and thus the behavior of everyone there.
Competition can bring out the worst in people, but it can just as easily bring out their best. Work hard to create the social expectation that this is a place to build each other up, not to tear anyone down, and you will be rewarded proportionally.


- - -

OTHER HACKS

Friendlies:
OMG tournaments with no friendlies/limited setups suckkkkk. Some people want a chair to watch top 8, but more people want an open setup. I'm here to play games, let me play games please.

Asking Questions:
Who is this guy?
How are they doing?
After every event ask yourself/others, what could have made this experience better?

Ease:
It's always as easy as you make it. The more someone has to go out of their way, the less likely they will do something. This applies to things like, practicing, driving, complimenting each other, everything. Similarly, if you don't do something yourself you can't expect it from other people. Be proactive! Set a good example!
If you can make a little change to make good behavior or good numbers or good protocol or what have you easier or more frequent, make the change!!!

No comments:

Post a Comment