Because puff is light, CC makes you slide too far to rest confidently past low %s.
These numbers assume no shield DI so there is some jump travel time. If you shield DI in so that you are right next to them after shieldstun and can rest them right away it’ll be a little easier than what is listed.
Fox lying on his front
front hitbox ~8f window
back hitbox ~11f window (be careful to wait until he starts to stand up)
Fox lying on his back
front hitbox ~5f window (be careful to wait until he starts to stand up)
back hitbox ~4f window (be careful to wait until he starts to stand up)
Falco lying on his front
front hitbox ~14f window
back hitbox ~8f window
Falco lying on his back
front hitbox ~15f window
back hitbox ~5f window
Marth lying on his front
front hitbox ~8f window
back hitbox ~5f window (can dodge by crouching under it)
Marth lying on his back
front hitbox ~10f window but you have to shieldDI in
back hitbox ~7f window
Falcon lying on his front
front hitbox ~4f window
back hitbox ~9f window
Falcon lying on his back
hit1 have to wait for hit2
hit2 ~5f window
Sheik lying on her front
front hitbox ~11f window
back hitbox ~11f window (wait until she stands up)
Sheik lying on her back
front hitbox ~11f window (wait until she stands up)
back hitbox ~9f window
Peach lying on her front
front hitbox ~7f window (wait until she stands up)
back hitbox ~4f window
Peach lying on her back
front hitbox ~8f window
back hitbox ~10f window
Puff is too short to rest, should grab or dair.
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