Wednesday, February 25, 2015

20puffpuff?

it seems like being able to react POSITIONALLY correctly to the other characters is what makes good puff happen. jumping back asap in response to an aerial so that you can whiff punish a second later. There’s some foresight but a lottt of knowing where to move and executing a movement option on reaction instead of a move.

WHAT OPTIONS DO THEY HAVE FOLLOWING THE ACTION THEY ARE PERFORMING

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