Wednesday, February 25, 2015

Tekk notes

[old]

TEKK
he just runs WD to outrange the threshhold of fox run yeah I don’t like that
oooh, upthrow upair but not going to hit the platform, tekk falls and fairs which forces a techtrap

fh nair seems good vs walking marth
ooh, CC rest marths dtilt (hilt at 80)
bair beats running grab so it’s a spacing out far enough thing

nair is good from above on shield if and only if you keep it ambiguous which side you’re gonna land on. Probably still beaten by bair oos at high level.
for Tekk, nair is for whiff punish and forcing a shield

if they are nairing at you and you are in the air, land behind and grab endlag, easy.

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